Faqe « 1 2 3 ... 123 [124125 ... 191 192 193 » Shpejt shkoni në faqen:
Autori Temë: Suggestions 5783 përgjigje
Jasper Coosemans1
(Grupi Master - 2)



Postime: 3021
  Shteti:
Belgjikë 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3691 Postuar 3 Qershor 2019, 13:42:32 Citim 
It does have an advantage, it is used in holiday mode (you can be logged on to your own account on one server, and the other person's account through holiday mode on the other server).
Mikko Heikkinen
(Grupi Master - 3)



Postime: 12503
  Shteti:
Finlandë 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3692 Postuar 3 Qershor 2019, 14:54:57 Citim 
Quote ( Andrew Wilden @ June 3rd 2019,12:32:39 )

As for when I went from chat to main office page on a different tab, I am talking less than 30 seconds, & was asked to sign in AGAIN

I just tried, couldn't replicate.


Quote ( Andrew Wilden @ June 3rd 2019,12:32:39 )

So can you understand the frustration.

I can.

But I'd like to revisit the possibility that it is an issue of device/browser, since the delay for logout is app. 15 minutes, not mere seconds.


Quote ( Andrew Wilden @ June 3rd 2019,13:23:28 )

Both links were created from clicking on that, so should be no difference and it was all done on Chrome.

At least I couldn't recreate it with PC-Chrome, but thenagain I did enter chat through it's own link at top of page and not through bookmark (IF it makes any difference, shouldn't though)
Montes Dimemola
(Grupi Pro - 25)



Postime: 242
  Shteti:
Rumani 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3693 Postuar 4 Qershor 2019, 12:42:37 Citim 
Quote ( Jasper Coosemans @ June 3rd 2019,13:42:32 )

It does have an advantage, it is used in holiday mode (you can be logged on to your own account on one server, and the other person's account through holiday mode on the other server).


Not necessarily, you could do something in the wrong tab/account :D
For that different browser is probably better to or FF containers ;)
Thijs Rieken
(Grupi Amateur - 37)



Postime: 1042
  Shteti:
Holandë 
Certifikuar: 
Pelqe kete postim (1)   Mospelqe kete postim (3)
Postim i vjeter #3694 Postuar 5 Qershor 2019, 21:08:24 (Së fundi edituar 5 Qershor 2019, 21:09:22 nga Thijs Rieken) Citim 
Just spitballing here, but what if you could set CT risk per stint? For example, if you go for a two stopper, you set the starting CT risk using the same field as now, but you can enter a different value next to your pitstop fuel value.,and another for your second stop.
This potentially allows much more elaborate strategies, like extra pushing on a short stint, or low risk near the end to prevent a DNF.
Sébastien Boulanger
(Grupi Amateur - 79)



Postime: 1190
  Shteti:
Francë 
Certifikuar: 
Pelqe kete postim (3)   Mospelqe kete postim (0)
Postim i vjeter #3695 Postuar 9 Qershor 2019, 09:44:55 Citim 
By seeing the profile of Jaguar Racing, i would like to suggest a new team achievment ^^

Team endurer : Have a memeber who done 1000 race for the team

Andreas Weilemann, congrats, you can have it next race for your team :)
Impressive !
Rahmat Febrizal
(Grupi Amateur - 81)



Postime: 83
  Shteti:
Indonezi 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (4)
Postim i vjeter #3696 Postuar 11 Qershor 2019, 19:45:30 Citim 
Sound please. Sound please. Sound please hahah
Tibor Szuromi
(Grupi Master - 4)


Postime: 11908
  Shteti:
Hungari 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3697 Postuar 11 Qershor 2019, 21:58:28 Citim 
Quote ( Rahmat Febrizal @ June 11th 2019,19:45:30 )

Sound please.
It should be a sound engineer.
Rahmat Febrizal
(Grupi Amateur - 81)



Postime: 83
  Shteti:
Indonezi 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (1)
Postim i vjeter #3698 Postuar 13 Qershor 2019, 17:42:38 (Së fundi edituar 13 Qershor 2019, 17:43:43 nga Rahmat Febrizal) Citim 
Quote ( Tibor Szuromi @ June 11th 2019,21:58:28 )



It should be a sound engineer.


I dunno about that. But, by adding the sound sound will make this game more interesting. ( ^_^)y
Tibor Szuromi
(Grupi Master - 4)


Postime: 11908
  Shteti:
Hungari 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3699 Postuar 13 Qershor 2019, 19:00:18 Citim 
Quote ( Rahmat Febrizal @ June 13th 2019,17:42:38 )



I dunno about that. But, by adding the sound sound will make this game more interesting.
Why?
Sven Bojkowski
(Grupi Pro - 16)


Postime: 1207
  Shteti:
Suedi 
Certifikuar: 
Pelqe kete postim (4)   Mospelqe kete postim (0)
Postim i vjeter #3700 Postuar 13 Qershor 2019, 19:11:48 Citim 
It already sounds like Formula E.
Tibor Szuromi
(Grupi Master - 4)


Postime: 11908
  Shteti:
Hungari 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3701 Postuar 13 Qershor 2019, 19:25:35 Citim 
Quote ( Sven Bojkowski @ June 13th 2019,19:11:48 )

It already sounds like Formula E.
Without ear protector?
Kevin Johns
(Grupi Rookie - 43)


Postime: 4
  Shteti:
Angli 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3702 Postuar 13 Qershor 2019, 20:20:45 Citim 
what about V8 or V10?

Jay De Snoo
(Grupi Master - 1)



Postime: 928
  Shteti:
Holandë 
Certifikuar: 
Pelqe kete postim (9)   Mospelqe kete postim (1)
Postim i vjeter #3703 Postuar 13 Qershor 2019, 21:17:58 (Së fundi edituar 13 Qershor 2019, 21:28:35 nga Jay De Snoo) Citim 
Glad you guys spent time discussing on things that will become instantly annoying when introduced (whatever V8, 10 or 12 it will be)...

As for a game change; motivation gain/drop should be based MORE on positions gained/dropped than on final positions. This way someone doing well from the back (e.g. gain 10-15 postions) does gain moti rather than loose it from their final position as it is now (especially on higher levels). EDIT: It would make things more competitive overall.

George Slater4
(Grupi Master - 1)


Postime: 603
  Shteti:
Kanadë 
Certifikuar: 
Pelqe kete postim (3)   Mospelqe kete postim (0)
Postim i vjeter #3704 Postuar 14 Qershor 2019, 02:55:15 Citim 
Quote ( Jay De Snoo @ June 13th 2019,21:17:58 )

As for a game change; motivation gain/drop should be based MORE on positions gained/dropped than on final positions. This way someone doing well from the back (e.g. gain 10-15 postions) does gain moti rather than loose it from their final position as it is now (especially on higher levels). EDIT: It would make things more competitive overall.


In the higher tiers of this game such a change could be exploited quite effectively, especially when combined with how from a driver preparation point of view there is already reason to try to do poorly in the race. You would see some people purposefully tanking qualifying if they could get a moti gain from starting 40th and finishing 26th or 33rd (assuming that they are in a position that they can afford to do so). Especially if the change also sees managers who qualify at the front losing greater motivation by dropping positions because they don't wish to push very hard that race. It should also be noted that in the current system more than just finishing position matters when it comes to motivation gains/loses

In short, I don't think we need to make the driver management aspect of this game more broken than it already is.
Atli Thor Johannesson
(Grupi Master - 1)



Postime: 2441
  Shteti:
Islandë 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3705 Postuar 14 Qershor 2019, 12:18:20 Citim 
Quote ( George Slater @ June 14th 2019,02:55:15 )

In the higher tiers of this game such a change could be exploited quite effectively, especially when combined with how from a driver preparation point of view there is already reason to try to do poorly in the race. You would see some people purposefully tanking qualifying if they could get a moti gain from starting 40th and finishing 26th or 33rd (assuming that they are in a position that they can afford to do so). Especially if the change also sees managers who qualify at the front losing greater motivation by dropping positions because they don't wish to push very hard that race. It should also be noted that in the current system more than just finishing position matters when it comes to motivation gains/loses



In short, I don't think we need to make the driver management aspect of this game more broken than it already is.

But you have to admit George, its pretty unrealistic for a driver not to get motivated from gaining several positions, especially if the driver is in a team with low/very low league placement.
Moti gain is also based on qualification, as far as I'm aware,, so for someone to tank the Quali, it would count against the Moti gain from "gained places", so the "good drivers" shouldn't gain that much moti by tanking quali.
While a driver normally gaining many spots during the race, would get a higher moti benefit..

Im pretty sure a reference to the drivers "average position" under this manager, could be coded into it. The problem would be newly signed drivers... but it could be coded in a way it doesn't activate, until after "set number of races" under that manager.

Im confident Gpros programmers could pull this off pretty easily, with minimal abuse taking place, if there was interest in adding this to the old race engine, or into the coming one.
You don't get any team points if you finish the race lower than 30th and it could be the same with this,, no gain until past 30th position or something.

I completely agree with Jay, It could make things more competitive overall. :)

Jody Parker
(Grupi Pro - 9)



Postime: 767
  Shteti:
Angli 
Certifikuar: 
Pelqe kete postim (4)   Mospelqe kete postim (0)
Postim i vjeter #3706 Postuar 14 Qershor 2019, 13:00:29 Citim 
Pardon me for interjecting but would it not be better to make an attempt at reducing the need for motivational drop in the first place instead?
Andrew Wilden
(Grupi Pro - 2)



Postime: 1502
  Shteti:
Australi 
Certifikuar: 
Pelqe kete postim (1)   Mospelqe kete postim (0)
Postim i vjeter #3707 Postuar 14 Qershor 2019, 13:18:07 (Së fundi edituar 14 Qershor 2019, 13:23:59 nga Andrew Wilden) Citim 
Atli
Just a small correction.
It is 32nd (same as making the cup) for contributions. Not 30th.

At least it use to be.
Don't know of any change in this regard.
Josh Clark
(Grupi Amateur - 80)



Postime: 6667
  Shteti:
Angli 
Certifikuar: 
Pelqe kete postim (2)   Mospelqe kete postim (0)
Postim i vjeter #3708 Postuar 14 Qershor 2019, 13:18:09 (Së fundi edituar 14 Qershor 2019, 13:18:52 nga Josh Clark) Citim 
Quote ( Jody Parker @ June 14th 2019,13:00:29 )

Pardon me for interjecting but would it not be better to make an attempt at reducing the need for motivational drop in the first place instead?

I don't see this as a problem tbh. There's always the option of planning a driver to have 250 moti by their re-sign time so that the manager doesn't have to drop it at all. But obviously that's inefficient. And to maximise one area of efficiency it only makes sense that you have to sacrifice others imo. Perhaps motivation could have a bit less influence on OA, but the concept is good. I think it would be worse if there wasn't a way to reduce OA.

This isn't a racing game, it's a racing management game, and from my point of view, managing driver OA is indeed an element of management, and a droppable stat gives more methods for doing it.


As for Jay's idea, I think it has merit.
Jody Parker
(Grupi Pro - 9)



Postime: 767
  Shteti:
Angli 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3709 Postuar 14 Qershor 2019, 13:26:52 Citim 
Quote ( Josh Clark @ June 14th 2019,13:18:09 )

Perhaps motivation could have a bit less influence on OA, but the concept is good.

I did say "reduce", not "remove". So I see it as we are agreeing that it could do with less influence.
Simone Bertolotto
(Grupi Pro - 17)


Postime: 82
  Shteti:
Itali 
Certifikuar: 
Pelqe kete postim (3)   Mospelqe kete postim (0)
Postim i vjeter #3710 Postuar 14 Qershor 2019, 13:53:10 Citim 
I don't think it's a bad idea if a driver increase his motivation by gaining position in race... obviously it should be added and not replaced to the actual factors that affect motivation. It wouldn't change so much but I think in this way it will be more realistic in my opinion.

However I came here mainly for another reason... Don't know how much is foby so I will try to remain the most generic as possible.
In those days I was thinking about testing: should it be more realistic if different type of testing should influence different driver's stat?
I mean if I do 100 laps on setup tuning at the end of those test I think that it should be more realistic if the driver's stats that influence the setup are improved.
The same goes for overtaking and all the others.
While the actual improvement on driver's stat can be maintained for No special priority.
Maybe drivers with 200 of overall wouldn't be affected by those changes but it can open new paths for lower classes
Robin Goodey
(Grupi Elite)


Postime: 2096
  Shteti:
Angli 
Certifikuar: 
Pelqe kete postim (1)   Mospelqe kete postim (1)
Postim i vjeter #3711 Postuar 14 Qershor 2019, 14:13:07 Citim 
Quote ( Andrew Wilden @ June 14th 2019,13:18:07 )

Atli
Just a small correction.
It is 32nd (same as making the cup) for contributions. Not 30th.

At least it use to be.
Don't know of any change in this regard.



Incorrect - it's been 30th for at least 20 seasons - just go read the rules......
Andrew Wilden
(Grupi Pro - 2)



Postime: 1502
  Shteti:
Australi 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3712 Postuar 14 Qershor 2019, 14:30:04 Citim 
Really.
OK I do apologize. (I did say as far as I know)
Thought it was still 32nd, same as the cup.
Eduardo Sanchez Carenzo
(Grupi Pro - 1)



Postime: 2729
  Shteti:
Meksikë 
Certifikuar: 
Pelqe kete postim (1)   Mospelqe kete postim (0)
Postim i vjeter #3713 Postuar 14 Qershor 2019, 15:00:24 Citim 
Quote ( Robin Goodey @ June 14th 2019,14:13:07 )

Incorrect - it's been 30th for at least 57 seasons - just go read the rules......


Made a correction for you

It has been 30 since I joined the game.
Ania Piekarska
(Grupi Amateur - 9)



Postime: 713
  Shteti:
Poloni 
Certifikuar: 
Pelqe kete postim (3)   Mospelqe kete postim (0)
Postim i vjeter #3714 Postuar 14 Qershor 2019, 16:17:00 Citim 
I don't like the idea of motivation gains/losses depending on position difference, because I think it will produce even more blocking than we have now. Two reasons I see:
1) People dropping motivation will try to qualify as high as possible, but go slow in the race - leading to them blocking the whole field.
2) Less stops strategies will become more popular than they are now, even if they are suboptimal. This means that someone who actually runs the optimal strategy will be blocked more than usual.
Thijs Rieken
(Grupi Amateur - 37)



Postime: 1042
  Shteti:
Holandë 
Certifikuar: 
Pelqe kete postim (2)   Mospelqe kete postim (0)
Postim i vjeter #3715 Postuar 14 Qershor 2019, 16:27:27 Citim 
I think basing moti changes on gained/lost positions is too simple. Rather, I believe it should be based on the manager under- or overachieving given his stats.

Are you getting a maximum result out of a level 1 car? Here's a bucket of moti!
Are you qualifying/finishing midfield with a car and driver that's near the top of the group? Bye bye motivation!
Rahmat Febrizal
(Grupi Amateur - 81)



Postime: 83
  Shteti:
Indonezi 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (1)
Postim i vjeter #3716 Postuar 14 Qershor 2019, 20:00:56 Citim 
Quote ( Tibor Szuromi @ June 13th 2019,19:00:18 )




interesting. Why?


A game is made up of Motion Picture, Sound and Programming. And effect for Additional.
Thijs Rieken
(Grupi Amateur - 37)



Postime: 1042
  Shteti:
Holandë 
Certifikuar: 
Pelqe kete postim (3)   Mospelqe kete postim (0)
Postim i vjeter #3717 Postuar 14 Qershor 2019, 21:45:00 Citim 
No it's not. I've played plenty of text based games.
Rahmat Febrizal
(Grupi Amateur - 81)



Postime: 83
  Shteti:
Indonezi 
Certifikuar: 
Pelqe kete postim (1)   Mospelqe kete postim (1)
Postim i vjeter #3718 Postuar 14 Qershor 2019, 21:54:13 Citim 
Quote ( Thijs Rieken @ June 14th 2019,21:45:00 )

No it's not. I've played plenty of text based games.


If they add sound to this game, would it look better or not?
Diogo Abdalla
(Grupi Amateur - 3)



Postime: 309
  Shteti:
Brazil 
Certifikuar: 
Pelqe kete postim (6)   Mospelqe kete postim (0)
Postim i vjeter #3719 Postuar 14 Qershor 2019, 21:55:22 Citim 
Quote ( Rahmat Febrizal @ June 14th 2019,21:54:13 )

Quote ( Thijs Rieken @ June 14th 2019,21:45:00 )

No it's not. I've played plenty of text based games.


If they add sound to this game, would it look better or not?


No but it will sound better
Thijs Rieken
(Grupi Amateur - 37)



Postime: 1042
  Shteti:
Holandë 
Certifikuar: 
Pelqe kete postim (0)   Mospelqe kete postim (0)
Postim i vjeter #3720 Postuar 14 Qershor 2019, 21:56:41 Citim 
I don't even turn on the sound of the anthem at the finish
Faqe « 1 2 3 ... 123 [124125 ... 191 192 193 » Shpejt shkoni në faqen:

Përgjigju në këtë temë